Educational Alternate Reality Game
First, a definition of an educational reality game:
AN EDUCATIONAL ALTERNATE REALITY GAME IS…
a social learning experience that takes place in both the real and online worlds using various puzzles and activities tied together though an emerging storyline.
I’m currently designing an educational alternate reality game called Finding Identity. The game is geared toward high school or college social studies students and is about the history of Japanese Americans during World War II.
I just finished conducting a field trial of the game, which consisted of 16 participants (4 teams of 4 players) playing the game over the course of a month. Over the next several posts in this blog, I will describe the details of the field trial in order to give you (the reader) some ideas about how alternate reality games can be used as effective educational activities.
Here is the game’s learning objectives and promo (teaser) video: http://www.goforbroke.org/learning/arg.
My next post will show you how the game starts off. Thanks for reading, and I look forward to your comments and questions about educational alternate reality games.